Computer readable recording medium recording a program of a video game, program of a video game, video game processing method, and video game processing apparatus

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20030013508A1
SERIAL NO

09973118

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Abstract

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A speech can be flexibly selected in accordance with the state of a character and the progress state of a game, so that a loss of interest is prevented. In a battle start processing, a present hit point HP is compared with a threshold value T1 and it is judged whether or not (HP>T1) is satisfied. In the case where (HP>T1) is satisfied, a comfortable rush voice is selected, and in the case where (HP>T1) is not satisfied, the HP is compared with a threshold T2 (T1>T2), and it is judged whether or not (HPT3) and predetermined conditions are satisfied, a comfortable victory voice is selected. In the case where (HP>T3) is not satisfied, HP is compared with a threshold value T4 (T3>T4), and in the case where (HP>T4) and the predetermined conditions are satisfied, an average victory voice is selected. In the other case where the predetermined conditions are satisfied, a hard battle victory voice is selected.

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Patent Owner(s)

Patent OwnerAddress
KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING AS SQUARE ENIX CO LTD )3-22-7 YOYOGI SHIBUYA-KU TOKYO 151-8544

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Sato, Yasuhiro Saitama, JP 147 2301

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