Distributed video game system and method

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20030130040A1
SERIAL NO

10196339

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

Loading Importance Indicators... loading....

Abstract

See full text

In accordance with an embodiment of the present invention, a method for rendering graphics image data in real-time for a plurality of game clients, comprises receiving a packet from a first one of the plurality of game clients, the packet comprising a packet header comprising a time-stamp of transmission of the packet from the first game client and a client time differential between a clock of the first game client and a clock of a game server; determining a time-stamp of reception of the packet by the game server; determining time taken by the packet to arrive from the first game client to the game server; rendering graphics image data based at least in part on the time taken by the packet to arrive at the game server; and providing the rendered graphics image data to a second one of the plurality of game clients.

Loading the Abstract Image... loading....

First Claim

See full text

Family

Loading Family data... loading....

Patent Owner(s)

Patent OwnerAddress
EMOTORSPORTS INC2770 FAIRMONT DALLAS TX 75201

International Classification(s)

  • [Classification Symbol]
  • [Patents Count]

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Dripps, Jeffrey Thomas Grapevine, TX 1 43

Cited Art Landscape

Load Citation

Patent Citation Ranking

Forward Cite Landscape

Load Citation