Method and apparatus for using a common pointing input to control 3D viewpoint and object targeting

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United States of America Patent

PATENT NO 8277316
SERIAL NO

11531961

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Abstract

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A computer graphics display system such as a video game system provides virtual camera 3-D viewpoint panning control based on a pointer. When the pointer is displayed within a virtual camera panning control region, the system automatically pans the virtual camera toward the pointer. When the pointer is displayed within a different region, panning is deactivated and the user can freely move the cursor (e.g., to control the direction a weapon is pointed) without panning the virtual camera viewpoint. Flexible viewpoint control and other animated features are provided based on a pointing device such as a handheld video game optical pointing control. Useful applications include but are not limited to first person shooter type video games.

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Patent Owner(s)

Patent OwnerAddress
NINTENDO CO LTDKYOTO 601-8501

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Haigh-Hutchinson, Mark Austin, US 4 270

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