FORMING AND EXECUTING A COMPUTER GAME

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20100248803A1
SERIAL NO

12415100

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A method of forming a computer game that is arranged to move an object along a path in a virtual environment of the computer game, wherein the method comprises steps of: (a) performing a plurality of object movement simulations for an object, wherein each simulation comprises moving that object with a respective speed along a path with a respective curvature in the virtual environment to determine whether that object can successfully travel along that path at that speed; (b) using the simulations to determine a relationship between curvature and a corresponding speed with which the object can successfully travel along a path with that curvature; and (c) storing data indicating the relationship as a part of the computer game.

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Patent Owner(s)

Patent OwnerAddress
THE CODEMASTERS SOFTWARE COMPANY LTDCODEMASTERS CAMPUS STONEYTHORPE SOUTHAM WARWICKSHIRE CV472DL

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Hammarling, Karl Johan Southam, GB 2 5
Melder, Nicholas Southam, GB 2 5

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