GAME ANIMATIONS WITH MULTI-DIMENSIONAL VIDEO GAME DATA

Number of patents in Portfolio can not be more than 2000

United States of America Patent

APP PUB NO 20120028707A1
SERIAL NO

13034652

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ATTORNEY / AGENT: (SPONSORED)

Importance

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Abstract

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Embodiments are directed to recording and editing of video game world data obtained from execution of a video game sequence. An animation editor records the game world data within a plurality of data logs after execution of an animation component of the video game and prior to providing the data to a material system and/or graphics device for rendering. The user may edit the recorded data to make changes in the recorded game sequence by replacing at least a portion of the recorded data during a selected time segment. The user may identify a fade-in portion and/or fade-out portion of the time segment over which the subject animation data and the recorded data are to be blended to create a seamless transition. In one embodiment, the added data and the recorded data may be combined using a cross-fading approach.

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Patent Owner(s)

Patent OwnerAddress
VALVE CORPORATION10400 NE 4TH STREET BELLEVUE WA 98004

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Bernier, Yahn William Seattle, US 4 138
Demers, Joseph Eddy Seattle, US 4 138
Jacobson, Brian Ratcliff Seattle, US 4 138
Raitt, Bay Leaf Carnation, US 4 138
Scaparro, Marc Sean Bellevue, US 4 138
Whinnie, Karl Ian Issaquah, US 4 138

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