SKIN MICROSTRUCTURE TEXTURE FILTERING FOR RUNTIME FACIAL ANIMATIONS

Number of patents in Portfolio can not be more than 2000

United States of America

APP PUB NO 20250111580A1
SERIAL NO

18374358

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Abstract

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A method of skin microstructure texture filtering for facial animation includes obtaining a plurality of one-dimensional (1D) filtered tiles corresponding to a plurality of filter axis angles and a plurality of filter parameters applied to a neutral tile, and at runtime, for each pixel representing a region of human skin, determining a principal direction of deformation, a principal filter parameter corresponding to the principal direction of deformation, and a secondary filter parameter corresponding to a secondary direction of deformation orthogonal to the principal direction of deformation, and selecting a first 1D filtered tile among the plurality of 1D filtered tiles, the first 1D filter tile corresponding to the secondary direction of deformation and the secondary filter parameter, and generating a respective two-dimensional (2D) filtered tile by convolving the first 1D filtered tile with a second 1D filter kernel corresponding to the principal direction of deformation and the principal filter parameter.

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Patent Owner(s)

Patent OwnerAddress
ELECTRONIC ARTS INC209 REDWOOD SHORES PARKWAY REDWOOD CITY CA 94065

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Lewin, Chris Guildford, GB 2 32

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