Method Of Simulating The Propagation Of An Audio Signal

Number of patents in Portfolio can not be more than 2000

United States of America

APP PUB NO 20250114703A1
SERIAL NO

18909172

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Abstract

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A computer-implemented method of simulating the propagation of an audio signal between an audio source and receiver in a virtual environment, the virtual environment comprising one or more sound-reflective objects, the method comprising: simulating a plurality of audio paths for propagating the audio signal between the audio source and receiver within the virtual environment, one or more of the simulated audio paths comprising a reflection from a sound reflective object; and for one or more of the audio paths simulated, applying a deviation of the effective simulated position of one or more of the audio source, receiver and sound reflective object within the virtual environment, where the effective simulated position is used to determine a path delay associated with the simulated audio path.

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Patent Owner(s)

Patent OwnerAddress
SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITEDLONDON W1F 7LP

International Classification(s)

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Armstrong, Calum London, GB 55 53
Buchanan, Christopher George London, GB 9 1
Jones, Michael Lee London, GB 23 56
Manika, Maria Pilataki London, GB 7 0
Smith, Alexei Ashton Derek London, GB 6 0

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