Method And System For Simulating The Propagation Of An Audio Signal In A Virtual Environment

Number of patents in Portfolio can not be more than 2000

United States of America

APP PUB NO 20250114704A1
SERIAL NO

18910747

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Abstract

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A computer-implemented method of simulating the propagation of an audio signal between a source and receiver in a virtual environment is disclosed. The method comprising: simulating reflections of an audio signal within the virtual environment to determine a plurality of audio paths between the source and receiver; determining an input audio signal to be propagated between the source and receiver by the plurality of audio paths; determining one or more audio paths having a delay that causes interference in the input audio signal; applying an adjustment to the determined audio paths to reduce the interference in the audio signal caused by the one or more audio paths. In this way, an audio simulation may be adapted according to the specific audio signal to reduce phase artefacts.

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Patent Owner(s)

Patent OwnerAddress
SONY INTERACTIVE ENTERTAINMENT EUROPE LIMITEDLONDON W1F 7LP

International Classification(s)

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Armstrong, Calum London, GB 55 53
Buchanan, Christopher George London, GB 9 1
Jones, Michael Lee London, GB 23 56
Manika, Maria Pilataki London, GB 7 0
Smith, Alexei Ashton Derek London, GB 6 0

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