FLEXIBLE COMPUTER GAMING BASED ON MACHINE LEARNING

Number of patents in Portfolio can not be more than 2000

United States of America

APP PUB NO 20250114710A1
SERIAL NO

18989663

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A game modification engine modifies configuration settings affecting game play and the user experience in computer games after initial publication of the game, based on device level and game play data associated with a user or cohort of users and on machine-learned relationships between input data and a use metric for the game. The modification is selected to improve performance of the game as measured by the use metric. The modification may be tailored for a user cohort. The game modification engine may define the cohort automatically based on correlations discovered in the input data relative to a defined use metric.

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Patent Owner(s)

Patent OwnerAddress
WARNER BROS ENTERTAINMENT INC4000 WARNER BOULEVARD BLDG 156 SOUTH RM 5120 BURBANK CA 91522

International Classification(s)

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Huard, Matthew San Francisco, US 3 2
Husein, Adam Los Angeles, US 4 7
Lake-Schaal, Gary Los Angeles, US 17 61
Ostrover, Lewis S Los Angeles, US 98 2200

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