Video game with switchable collision graphics

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United States of America Patent

PATENT NO 5963218
SERIAL NO

08565654

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A method is provided for displaying a video game character traversing a video game playfield, for use with a system which includes a video screen display, a user-controlled graphics controller and digital memory; wherein the video game character follows a path within the playfield, the method comprising the steps of: storing multiple collision blocks that define respective path segments; dividing the playfield into multiple path blocks that comprise the path; storing character collision-type information; storing references from individual path blocks to individual collision blocks; displaying character movement through the playfield from path block to path block along the path in response to user input to the graphics controller; controlling the display of character movement by causing the character image to follow a path defined by the path segments of individual collision blocks; and changing the stored character collision-type information when the character path passes a prescribed location on the playfield.

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Patent Owner(s)

Patent OwnerAddress
SEGA OF AMERICA INCREDWOOD CITY CA

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Naka, Yuji Mountain View, CA 14 297
Yamamoto, Masanobu Foster City, CA 145 2434

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