Method for reducing the rendering load for high depth complexity scenes on a computer graphics display

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United States of America Patent

PATENT NO 6052125
SERIAL NO

09003938

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Abstract

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A method and apparatus for rendering a real-time synthetic environment on a computer display. A hidden surface removal technique is provided which combines an efficient pixel rendering architecture with a simplified modeling process. Specifically, the computer pixel graphics hardware processing load is balanced against a software geometric load to obtain optimum rendering performance by utilizing a 'full' buffer in combination with adaptations of the z-Buffer and priority-list algorithms.

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Patent Owner(s)

Patent OwnerAddress
ROCKWELL COLLINS SIMULATION AND TRAINING SOLUTIONS LLC400 COLLINS ROAD N E KYLE EPPELE ESQ CEDAR RAPIDS IA 52498

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Gardiner, Harold Dee Sandy, UT 9 217
Urry, Russell Joseph West Jordan, UT 3 69

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