Shooting video game machine and shooting result presentation method

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 6251011
SERIAL NO

08986985

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

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Abstract

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A shooting video game machine comprising a mock gun having a trigger, a monitor which presents flying characters and characters other than flying characters to form a game playing display while causing a bullet to travel in a predetermined direction in synchronization of the pulling of the trigger, and a controller module comprising a game controller and a graphic controller. The graphic controller comprises a graphic processor, a character control block, a bullet control block, a hit determining block, and a proximity determining block. The hit determining block determines whether the bullet hits each of the characters, and the proximity determining block determines whether the bullet hits the proximity area of each flying character, when the hit determining block determines that the bullet hits none of the characters. When the hit determining block determines that the bullet hits a character, a strike display is presented. When the proximity determining block determines that the bullet hits the proximity area of a flying character, a smoke screen display is presented.

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First Claim

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Patent Owner(s)

Patent OwnerAddress
KONAMI DIGITAL ENTERTAINMENT CO LTD1-11-1 GINZA CHUO-KU TOKYO 1040061 ?1040061

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Yamazaki, Atsushi Kobe, JP 140 679

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