Control method, apparatus and carrier wave for difficulty in a video game

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 6358148
SERIAL NO

09538121

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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Methods and apparatus for controlling the difficulty in a video game are disclosed. According to one aspect of the present invention, a role playing video game is allowed to progress by clearing a plurality of stages for which individual difficulties are set. A control method for such a video game includes selecting one stage from said plurality of stages in response to a command provided by a game player. The difficulty of the selected stage is adjusted substantially each time an event that is voluntarily challengeable on the selected stage is cleared by the game player during execution of the game, and the difficulties of at least one of the plurality of stages is adjusted in accordance with the difficulty of the selected stage at a clearing time when the selected stage is cleared by the game player's operation during execution of the game.

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Patent Owner(s)

  • KABUSHIKI KAISHA SQUARE ENIX (ALSO AS SQUARE ENIX CO., LTD.)

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Tanaka, Hiromichi Tokyo, JP 86 1530

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