Stochastic sampling with constant density in object space for anisotropic texture mapping

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United States of America Patent

PATENT NO 6400370
SERIAL NO

09393477

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Abstract

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A method and apparatus, in a computer graphics display system, for producing Anisotropic Texture using constant density object space stochastic sampling. The approach of this invention uniformly samples the footprint of the pixel as mapped into a texture array to determine what complete and fractional texels are covered by the pixel's projected footprint. The sample density remains a constant and is determined by the area of the pixel footprint projection in texture space. Due to variations in footprint projections, each pixel may require a different number of samples, but the sample per texel density remains approximately constant. The intensity is the average of the sample points within the footprint.

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Patent Owner(s)

Patent OwnerAddress
U S BANK NATIONAL ASSOCIATION AS COLLATERAL AGENT633 WEST FIFTH STREET 24TH FLOOR LOS ANGELES CA 90071

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Economy, Richard Ormond Beach, FL 7 507
Krupnik, Stuart Casselberry, FL 4 136
Lee, Harry Maitland, FL 33 1095

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