System and method for real-time texture synthesis using patch-based sampling

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United States of America Patent

PATENT NO 6762769
APP PUB NO 20030164838A1
SERIAL NO

10056791

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Abstract

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The present invention involves a new system and method for synthesizing textures from an input sample. A system and method according to the present invention uses a unique accelerated patch-based sampling system to synthesize high-quality textures in real-time using a small input texture sample. The patch-based sampling system of the present invention works well for a wide variety of textures ranging from regular to stochastic. Potential feature mismatches across patch boundaries are avoided by sampling patches according to a non-parametric estimation of the local conditional Markov Random Field (MRF) density function.

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Patent Owner(s)

Patent OwnerAddress
MICROSOFT TECHNOLOGY LICENSING LLCONE MICROSOFT WAY REDMOND WA 98052

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Guo, Baining Beijing, CN 110 2688
Liang, Lin Beijing, CN 108 564
Shum, Heung-Yeung Redmond, WA 154 7586
Xu, Ying-Qing Beijing, CN 49 1779

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