Method for mapping facial animation values to head mesh positions

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United States of America Patent

PATENT NO 6876364
SERIAL NO

10216662

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Abstract

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The present invention provides a technique for translating facial animation values to head mesh positions for rendering facial features of an animated avatar. In the method, an animation vector of dimension N.sub.a is provided. N.sub.a is the number of facial animation values in the animation vector. A mapping algorithm F is applied to the animation vector to generate a target mix vector of dimension M. M is the number of targets associated with the head mesh positions. The head mesh positions are deformed based on the target mix vector.

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Patent Owner(s)

Patent OwnerAddress
VIDIATOR ENTERPRISES INCBAHAMAS NASSAU NASSAU NEW PROVIDENCE

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Buddemeier, Ulrich F Venice, CA 4 174
Derlich, Karin M Culver City, CA 3 120
Neven, Hartmut Santa Monica, CA 131 5790

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