Game system and image creating method

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 7116334
APP PUB NO 20030011610A1
SERIAL NO

09937563

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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An objective of the present invention is to provide a game system, program and image generating method which can generate a more realistic image with reduced processing load by using an alpha value set depending on a depth value. Z-value for each pixel in an original image is transformed into Z2-value that is formed of bits I to J which are positioned lower than the most significant bit in the Z-value. The alpha value for each pixel is set at a value corresponding to the Z2-value. Representation of the depth of field or fog image is enabled by using the alpha value to generate an image. The Z2-value is clamped to a given value depending on a bit value other than the bits I to J of the Z-value. Bits M to N and K to L (where K.gtoreq.I.gtoreq.L>M.gtoreq.J.gtoreq.N) in the Z-value are set as index numbers in LUT1 and LUT2 and used to perform texture mapping for transforming the Z-value into Z3- and Z4-values. These Z3-and Z4-values are used to determine the Z2-value.

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Patent Owner(s)

Patent OwnerAddress
BANDAI NAMCO ENTERTAINMENT INC5-37-8 SHIBA MINATO-KU TOKYO 1080014 ?1080014

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Kitsutaka, Shigeru Kawasaki, JP 7 79

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