Method and apparatus for environment-mapped bump-mapping in a graphics system

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 7205999
APP PUB NO 20050046639A1
SERIAL NO

10953436

Stats

ATTORNEY / AGENT: (SPONSORED)

Importance

Loading Importance Indicators... loading....

Abstract

See full text

Apparatus and example methods for environment-mapped style of bump-mapping (EMBM) are provided that use a pre-computed bump-map texture accessed as an indirect texture along with pre-computed object surface normals (i.e., the Normal, Tangent and Binormal vectors) from each vertex of rendered polygons to effectively generate a new perturbed Normal vector per vertex. The perturbed new Normal vectors are then used to look up texels in an environment map. A specialized bump map texture data/coordinate processing 'bump unit' is provided in the graphics pipeline for performing predetermined matrix multiplication operations on retrieved lookup data from the indirect-texture bump map.

Loading the Abstract Image... loading....

First Claim

See full text

Family

Loading Family data... loading....

Patent Owner(s)

  • NINTENDO CO., LTD.

International Classification(s)

  • [Classification Symbol]
  • [Patents Count]

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Leather, Mark M Saratoga, CA 35 1793

Cited Art Landscape

Load Citation

Patent Citation Ranking

Forward Cite Landscape

Load Citation