Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system

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United States of America Patent

PATENT NO 7307640
APP PUB NO 20050195210A1
SERIAL NO

11106673

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A graphics system including a custom graphics and audio processor produces exciting 2D and 3D graphics and surround sound. The system includes a graphics and audio processor including a 3D graphics pipeline and an audio digital signal processor. Emboss style effects are created using fully pipelined hardware including two distinct dot-product computation units that perform a scaled model view matrix multiply without requiring the Normal input vector and which also compute dot-products between the Binormal and Tangent vectors and a light direction vector in parallel. The resulting texture coordinate displacements are provided to texture mapping hardware that performs a texture mapping operation providing texture combining in one pass. The disclosed pipelined arrangement efficiently provides interesting embossed style image effects such as raised and lowered patterns on surfaces.

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Patent Owner(s)

  • NINTENDO CO., LTD.

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Demers, Eric Redwood City, CA 32 551
Leather, Mark M Saratoga, CA 35 1793
Segal, Mark G Santa Cruz, CA 3 151

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