System and method for packing data in different formats in a tiled graphics memory

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United States of America Patent

PATENT NO 7420568
SERIAL NO

11304268

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Abstract

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A tiled graphics memory permits graphics data to be stored in different tile formats. One application is selecting a tile format optimized for the data generated for particular graphical surfaces in different rendering modes. Consequently, the tile format can be selected to optimize memory access efficiency and/or packing efficiency. In one embodiment a first tile format stores pixel data in a format storing two different types of pixel data whereas a second tile format stores one type of pixel data. In one implementation, a z-only tile format is provided to store only z data but no stencil data. At least one other tile format is provided to store both z data and stencil data. In one implementation, z data and stencil data are stored in different portions of a tile to facilitate separate memory accesses of z and stencil data.

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Patent Owner(s)

Patent OwnerAddress
NVIDIA CORPORATION2701 SAN TOMAS EXPRESSWAY SANTA CLARA CA 95050

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Bittel, Donald A San Jose, CA 6 46
McAllister, David Kirk Holladay, UT 28 169
Molnar, Steven E Chapel Hill, NC 82 1603

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