US Patent No: 7,918,734

Number of patents in Portfolio can not be more than 2000

Gaming server providing on demand quality of service

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Importance

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Abstract

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The present invention teaches methods and systems for providing a gaming server system (Gaming System) for enabling a quality-of-service on-demand (QoS) broadcast system to provide a gaming computer or game console with premium levels of quality-of-service. The gaming server provides premium network connection service levels based upon customer profile, current activity, account status or other criteria.

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First Claim

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Patent Owner(s)

Patent OwnerAddressTotal Patents
TIME WARNER CABLE, A DIVISION OF TIME WARNER ENTERTAINMENT COMPANY, L.P.STAMFORD, CT39
TIME WARNER CABLE ENTERPRISES LLCNEW YORK, NY463

International Classification(s)

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Gould, Kenneth Oakton, US 61 1100

Cited Art Landscape

Patent Info (Count) # Cites Year
 
Other [Check patent profile for assignment information] (1)
* 6,803,863 Method and circuitry device for non-linear output displacement conversion with reference to signal speeds coming from displacement detector 2 2000
 
INTERNATIONAL BUSINESS MACHINES CORPORATION (2)
6,308,216 Service request routing using quality-of-service data and network resource information 113 1997
* 6,297,845 System and method of in-service testing of compressed digital broadcast video 38 1998
 
ARRIS INTERNATIONAL, INC. (1)
6,137,793 Reverse path multiplexer for use in high speed data transmissions 204 1997
 
VERIZON PATENT AND LICENSING INC. (1)
6,335,927 System and method for providing requested quality of service in a hybrid network 586 1996
 
PREDIWAVE CORP. (1)
2002/0059,635 Digital data-on-demand broadcast cable modem termination system 10 2001
 
HEWLETT-PACKARD DEVELOPMENT COMPANY, L.P. (3)
* 5,408,465 Flexible scheme for admission control of multimedia streams on integrated networks 345 1993
6,442,158 Method and system for quality-of-service based data forwarding in a data-over-cable system 97 1998
* 6,351,773 Methods for restricting access of network devices to subscription services in a data-over-cable system 83 1998
 
HEWLETT PACKARD ENTERPRISE DEVELOPMENT LP (1)
* 6,636,505 Method for service provisioning a broadband modem 155 1999
 
CISCO TECHNOLOGY, INC. (3)
6,230,203 System and method for providing statistics for flexible billing in a cable environment 169 1997
* 6,272,150 Cable modem map display for network management of a cable data delivery system 169 1997
6,434,624 Method and apparatus for identifying network data traffic flows and for applying quality of service treatments to the flows 70 2001
 
Juniper Networks, Inc. (1)
6,404,738 Dynamic network bandwidth allocation for multimedia applications with soft quality-of-service requirements 95 1998
 
EGENESIS LLC (1)
6,415,317 Software system for reducing the appearance of latency in a multi-user environment 38 1999
 
Thornberry Furniture, Ltd (1)
* 6,419,332 File cabinet 7 2000
 
SOUND VIEW INNOVATIONS, LLC (1)
* 2004/0064,504 Method and devices for implementing highly interactive entertainment services using interactive media-streaming technology, enabling remote provisioning of virtual reality services 51 2003
 
Advantage Partners IP, LLC (1)
* 2003/0216,185 Method and system for providing an environment for the delivery of interactive gaming services 47 2003
 
OPUSWAVE NETWORKS, INC. (1)
H002051 System and method for providing multiple quality of service classes 4 2000
 
CABLE TELEVISION LABORATORIES, INC. (1)
* 2002/0046,406 On-demand data system 149 2001
 
INTELLIGENT INSTRUMENTS CORPORATION (1)
5,644,355 Adaptive video subscriber system and methods for its use 18 1994
 
BRITISH TELECOMMUNICATIONS PUBLIC LIMITED COMPANY (1)
* 2003/0154,174 Network charging 9 2002
 
INTEL CORPORATION (2)
* 2002/0133,598 Network communication 36 2001
* 2002/0143,914 Network-aware policy deployment 29 2001
 
MICROSOFT TECHNOLOGY LICENSING, LLC (5)
6,374,402 Method and apparatus for installation abstraction in a secure content delivery system 312 1999
* 2002/0137,565 Uniform media portal for a gaming system 19 2001
* 2004/0009,815 Managing access to content 45 2002
* 7,354,345 Multilevel online tournament 23 2004
* 7,632,186 Spectator mode for a game 23 2005
 
TIME WARNER CABLE ENTERPRISES LLC (2)
6,124,878 Optimum bandwidth utilization in a shared cable system data channel 141 1996
6,378,130 Media server interconnect architecture 212 1997
 
NORTEL NETWORKS LIMITED (1)
* 2002/0119,821 System and method for joining a broadband multi-user communication session 104 2000
* Cited By Examiner

Patent Citation Ranking

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Patent Info (Count) # Cites Year
 
AT&T INTELLECTUAL PROPERTY I, L.P. (2)
* 8,638,735 Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming 1 2010
* 2011/0116,461 METHODS, SYSTEMS, AND COMPUTER PROGRAM PRODUCTS FOR ALLOCATING DIFFERENT QUALITY OF SERVICE/BANDWIDTH ALLOCATION TO SUBSCRIBERS HAVING DIFFERENT LEVELS OF SUBSCRIPTION SERVICE FOR INTERACTIVE GAMING 4 2010
 
IDT (1)
8,968,077 Methods and systems for interfacing with a third-party application 5 2009
 
IGT (11)
8,784,196 Remote content management and resource sharing on a gaming machine and method of implementing same 1 2006
8,777,737 Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device 0 2006
* 2007/0243,934 Remote content management and resource sharing on a gaming machine and method of implementing same 96 2006
* 2007/0243,925 Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device 178 2006
* 9,028,329 Integrating remotely-hosted and locally rendered content on a gaming device 1 2007
* 2008/0009,344 Integrating remotely-hosted and locally rendered content on a gaming device 269 2007
8,727,855 Three-dimensional paylines for gaming machines 1 2007
* 2008/0113,775 THREE-DIMENSIONAL PAYLINES FOR GAMING MACHINES 21 2007
* 2009/0233,705 PRESENTATION OF REMOTELY-HOSTED AND LOCALLY RENDERED CONTENT FOR GAMING SYSTEMS 62 2009
9,401,065 System and method for remote rendering of content on an electronic gaming machine 0 2012
9,129,469 Player driven game download to a gaming machine 0 2012
 
TIPPING POINT GROUP, LLC (1)
* 2007/0155,469 AUTOMATIC FUNDING OF PARAGAMES ON ELECTRONIC GAMING PLATFORM 8 2007
 
CSC HOLDINGS, LLC (1)
9,331,933 Method and system for redirecting networked traffic 0 2013
* Cited By Examiner

Maintenance Fees

Fee Large entity fee small entity fee micro entity fee due date
7.5 Year Payment $3600.00 $1800.00 $900.00 Oct 5, 2018
11.5 Year Payment $7400.00 $3700.00 $1850.00 Oct 5, 2022
Fee Large entity fee small entity fee micro entity fee
Surcharge - 7.5 year - Late payment within 6 months $160.00 $80.00 $40.00
Surcharge - 11.5 year - Late payment within 6 months $160.00 $80.00 $40.00
Surcharge after expiration - Late payment is unavoidable $700.00 $350.00 $175.00
Surcharge after expiration - Late payment is unintentional $1,640.00 $820.00 $410.00