System and method for controlling animation by tagging objects within a game environment

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 8319779
APP PUB NO 20110181607A1
SERIAL NO

13064531

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A game developer can “tag” an item in the game environment. When an animated character walks near the “tagged” item, the animation engine can cause the character's head to turn toward the item, and mathematically computes what needs to be done in order to make the action look real and normal. The tag can also be modified to elicit an emotional response from the character. For example, a tagged enemy can cause fear, while a tagged inanimate object may cause only indifference or indifferent interest.

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Patent Owner(s)

Patent OwnerAddress
NINTENDO CO LTDJAPAN

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Dyack, Denis St. Catharines, CA 6 70
Kalles, Jeff Redmond, US 5 50
Miyamoto, Shigeru Kyoto, JP 124 3964
Murray, Carey Burlington, CA 5 52
Sterchi, Henry Redmond, US 11 103

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