Methods and systems for enabling control of artificial intelligence game characters

Number of patents in Portfolio can not be more than 2000

United States of America Patent

PATENT NO 8342963
APP PUB NO 20100261527A1
SERIAL NO

12422227

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ATTORNEY / AGENT: (SPONSORED)

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Abstract

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A method for controlling an artificial-intelligence (AI) character includes entering a command mode which enables control of the AI character, and occurs while substantially maintaining an existing display of the game, thereby preserving the immersive experience of the video game for the player. A plurality of locations are sequentially specified within a virtual space of the game, the plurality of locations defining a path for the AI character. The AI character is moved along the path to the plurality of locations in the order they were specified. The plurality of locations may be specified by maneuvering a reticle, and selecting each of the locations. A node can be displayed in the existing display of the game at each of the plurality of locations. A series of lines connecting the nodes can also be displayed in the existing display of the game.

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Patent Owner(s)

Patent OwnerAddress
SONY INTERACTIVE ENTERTAINMENT LLC2207 BRIDGEPOINTE PARKWAY SAN MATEO CA 94404

International Classification(s)

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Housden, Eric Kirkland, US 1 13
Klapka, Robbie Redmond, US 1 13
Steiner, Travis Issaquah, US 1 13
Sternberg, Tom Clyde Hill, US 1 13
Whitley, Brandon Redmond, US 1 13

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