Multiple tile output using interface compression in a raster stage

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United States of America Patent

PATENT NO 8427487
SERIAL NO

11592890

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Abstract

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A method and system for interface compression in a raster stage of a graphics processor. The method includes receiving a graphics primitive for rasterization in a raster stage of a graphics processor and rasterizing the graphics primitive at a first level in a coarse raster component to generate a plurality of tiles related to the graphics primitive. The method determines whether a window ID operation is required for the plurality of tiles. If the operation is required, a respective plurality of uncompressed coverage masks for the tiles are output from the coarse raster component to a fine raster component on a one coverage mask per clock cycle basis. If the operation is not required, a compressed coverage mask for the tiles is output in a single clock cycle. The tiles are subsequently rasterized at a second-level in the fine raster component to generate pixels related to the graphics primitive.

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Patent Owner(s)

Patent OwnerAddress
NVIDIA CORPORATION2788 SAN TOMAS EXPRESSWAY SANTA CLARA CA 95051

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Crow, Franklin C Portola Valley, US 27 499

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