System and method for object weakpoint generation

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United States of America Patent

PATENT NO 9744461
SERIAL NO

15183029

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ATTORNEY / AGENT: (SPONSORED)

Importance

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Abstract

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Systems and methods are provided for dynamic calculation of weakpoints in objects during gameplay. A player strikes an object and a weakpoint appears somewhere on the surface of the object. If the player strikes that weakpoint, the weakpoint disappears, and the amount of damage imparted to the object is some multiple (or factor) of the normal damage imparted. The player's camera position and direction is used to find points on the surface of the object that was struck. The position and direction of the player's camera is used to ensure that the player will be able to see any weakpoint that might be created. The points on the object are recorded. The recorded points are compared against each other and the best point is chosen based on certain criteria.

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Patent Owner(s)

Patent OwnerAddress
EPIC GAMES INC620 CROSSROADS BLVD CARY NC 27511

International Classification(s)

Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Haskell, Cody Michael Raleigh, US 2 0

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11.5 Year Payment $7400.00 $3700.00 $1850.00 Feb 28, 2029
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