Description
CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; GAMES NOT OTHERWISE PROVIDED FOR (data-processing equipment characterised by a specific application for game playing G06F 17/00, G06F 19/00)
CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; GAMES NOT OTHERWISE PROVIDED FOR (data-processing equipment characterised by a specific application for game playing G06F 17/00, G06F 19/00)
Subclass | Title |
---|---|
1/00 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) |
1/02 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Cards; Special shapes of cards (card-printing methods B41K, B41M) |
1/04 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card games combined with other games |
1/06 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances |
1/08 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-presses |
1/10 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-holders |
1/12 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-shufflers |
1/14 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-dealers |
1/16 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Apparatus for indicating the dealer |
1/18 | Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Scoring or registering devices; Indicators (A63F 1/16 takes precedence; time-testing devices G07C) |
3/00 | Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) |
3/02 | Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Chess; Similar board games |
3/04 | Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Geographical or like games |
3/06 | Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Lottos or bingo games; Systems, apparatus or devices for checking such games |
3/08 | Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Raffle games that can be played by a fairly large number of people |
5/00 | Roulette games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) |
5/02 | Roulette games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Roulette-like ball games |
5/04 | Roulette games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Disc roulettes; Dial roulettes; Teetotums; Dice-tops |
7/00 | Indoor games using small moving playing bodies, e.g. balls, discs or blocks (board games, raffle games A63F 3/00; roulette games A63F 5/00; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00; miniature bowling games A63D 3/00; bagatelle or similar games A63D 13/00; billiards, pocket billiards A63D 15/00) |
7/02 | Indoor games using small moving playing bodies, e.g. balls, discs or blocks (board games, raffle games A63F 3/00; roulette games A63F 5/00; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00; miniature bowling games A63D 3/00; bagatelle or similar games A63D 13/00; billiards, pocket billiards A63D 15/00) using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games |
Publication # | Title | Filing Date | Pub Date | Patent Owner |
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2024/0173,616 | CONTROLLER STATE MANAGEMENT FOR CLIENT-SERVER NETWORKING | Mar 09, 22 | May 30, 24 | Not available |
2024/0173,618 | USER-CUSTOMIZED FLAT COMPUTER SIMULATION CONTROLLER | Nov 30, 22 | May 30, 24 | Not available |
2024/0173,620 | Predicting the Appearance of Deformable Objects in Video Games | Feb 09, 24 | May 30, 24 | Not available |
2024/0173,622 | IN-STREAM OBJECT INSERTION | Nov 28, 22 | May 30, 24 | Not available |
2024/0173,624 | GAME CONTROL METHOD, GAME SERVER, AND PROGRAM | Feb 05, 24 | May 30, 24 | Gree Inc |
2024/0173,626 | METHOD AND APPARATUS FOR INTERACTION IN VIRTUAL ENVIRONMENT | Nov 29, 23 | May 30, 24 | Not available |
2024/0173,628 | SYSTEM AND METHOD FOR SURROGATE GAMEPLAY | Nov 28, 22 | May 30, 24 | AT&T Intellectual Property I, L.P. |
2024/0173,630 | GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME | Feb 07, 24 | May 30, 24 | The Pokémon Company |
2024/0173,615 | DEVICE FOR PROVIDING SETS OF CARDS | Dec 05, 22 | May 30, 24 | Not available |
2024/0173,617 | SYSTEM AND METHOD FOR CONTINUOUS PROXY GAMEPLAY | Nov 28, 22 | May 30, 24 | AT&T Intellectual Property I, L.P. |
2024/0173,619 | PROGRAM, METHOD, AND INFORMATION PROCESSING DEVICE FOR GAME | Feb 05, 24 | May 30, 24 | CYGAMES, INC. |
2024/0173,621 | TARGET LOCKING METHOD AND APPARATUS, AND ELECTRONIC DEVICE AND STORAGE MEDIUM | Jun 23, 22 | May 30, 24 | Not available |
2024/0173,623 | Virtual Performance System | Feb 02, 24 | May 30, 24 | Not available |
2024/0173,625 | NON-TRANSITORY COMPUTER READABLE MEDIUM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM | Feb 09, 24 | May 30, 24 | CYGAMES, INC. |
2024/0173,627 | NON-TRANSITORY STORAGE MEDIUM ENCODED WITH COMPUTER READABLE GAME PROGRAM, GAME SYSTEM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD THAT ALLOW EXECUTION OF ONLINE MISSION WITH USE OF DATA IN GAME | Jun 14, 23 | May 30, 24 | Not available |
2024/0173,629 | SELECTING ONE OF MULTIPLE USER DEVICES IN A NETWORK GAMING SYSTEM | Nov 28, 22 | May 30, 24 | Not available |
2024/0173,631 | DYNAMIC ALLOCATION OF COMPUTE RESOURCES FOR HIGHLIGHT GENERATION IN CLOUD GAMING SYSTEMS | Feb 05, 24 | May 30, 24 | Not available |
2024/0177,359 | TRAINING A MACHINE LEARNING MODEL FOR RECONSTRUCTING OCCLUDED REGIONS OF A FACE | Nov 30, 22 | May 30, 24 | Not available |
2024/0177,388 | SYSTEMS AND METHODS FOR CREATING AVATARS | Nov 29, 22 | May 30, 24 | Not available |
2024/0177,411 | HIGH-QUALITY OBJECT-SPACE DYNAMIC AMBIENT OCCLUSION | Dec 04, 23 | May 30, 24 | Not available |
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