A63F

Technology

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Stats

Description

CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; GAMES NOT OTHERWISE PROVIDED FOR (data-processing equipment characterised by a specific application for game playing G06F 17/00, G06F 19/00)

Subclasses

SubclassTitle
1/00 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00)
1/02 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Cards; Special shapes of cards (card-printing methods B41K, B41M)
1/04 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card games combined with other games
1/06 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances
1/08 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-presses
1/10 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-holders
1/12 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-shufflers
1/14 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Card-dealers
1/16 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Apparatus for indicating the dealer
1/18 Card games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Card game appurtenances Scoring or registering devices; Indicators (A63F 1/16 takes precedence; time-testing devices G07C)
3/00 Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00)
3/02 Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Chess; Similar board games
3/04 Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Geographical or like games
3/06 Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Lottos or bingo games; Systems, apparatus or devices for checking such games
3/08 Board games; Raffle games (racing games, traffic games, or obstacle games characterised by figures moved by action of the players A63F 9/14; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Raffle games that can be played by a fairly large number of people
5/00 Roulette games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00)
5/02 Roulette games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Roulette-like ball games
5/04 Roulette games (aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00) Disc roulettes; Dial roulettes; Teetotums; Dice-tops
7/00 Indoor games using small moving playing bodies, e.g. balls, discs or blocks (board games, raffle games A63F 3/00; roulette games A63F 5/00; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00; miniature bowling games A63D 3/00; bagatelle or similar games A63D 13/00; billiards, pocket billiards A63D 15/00)
7/02 Indoor games using small moving playing bodies, e.g. balls, discs or blocks (board games, raffle games A63F 3/00; roulette games A63F 5/00; aspects of games using an electronically generated display having two or more dimensions showing representations related to the game A63F 13/00; miniature bowling games A63D 3/00; bagatelle or similar games A63D 13/00; billiards, pocket billiards A63D 15/00) using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games

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Recent Patents

Not Available

Recent Publications

Publication #TitleFiling DatePub DatePatent Owner
2024/0173,616 CONTROLLER STATE MANAGEMENT FOR CLIENT-SERVER NETWORKINGMar 09, 22May 30, 24Not available
2024/0173,618 USER-CUSTOMIZED FLAT COMPUTER SIMULATION CONTROLLERNov 30, 22May 30, 24Not available
2024/0173,620 Predicting the Appearance of Deformable Objects in Video GamesFeb 09, 24May 30, 24Not available
2024/0173,622 IN-STREAM OBJECT INSERTIONNov 28, 22May 30, 24Not available
2024/0173,624 GAME CONTROL METHOD, GAME SERVER, AND PROGRAMFeb 05, 24May 30, 24Gree Inc
2024/0173,626 METHOD AND APPARATUS FOR INTERACTION IN VIRTUAL ENVIRONMENTNov 29, 23May 30, 24Not available
2024/0173,628 SYSTEM AND METHOD FOR SURROGATE GAMEPLAYNov 28, 22May 30, 24AT&T Intellectual Property I, L.P.
2024/0173,630 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIMEFeb 07, 24May 30, 24The Pokémon Company
2024/0173,615 DEVICE FOR PROVIDING SETS OF CARDSDec 05, 22May 30, 24Not available
2024/0173,617 SYSTEM AND METHOD FOR CONTINUOUS PROXY GAMEPLAYNov 28, 22May 30, 24AT&T Intellectual Property I, L.P.
2024/0173,619 PROGRAM, METHOD, AND INFORMATION PROCESSING DEVICE FOR GAMEFeb 05, 24May 30, 24CYGAMES, INC.
2024/0173,621 TARGET LOCKING METHOD AND APPARATUS, AND ELECTRONIC DEVICE AND STORAGE MEDIUMJun 23, 22May 30, 24Not available
2024/0173,623 Virtual Performance SystemFeb 02, 24May 30, 24Not available
2024/0173,625 NON-TRANSITORY COMPUTER READABLE MEDIUM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEMFeb 09, 24May 30, 24CYGAMES, INC.
2024/0173,627 NON-TRANSITORY STORAGE MEDIUM ENCODED WITH COMPUTER READABLE GAME PROGRAM, GAME SYSTEM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD THAT ALLOW EXECUTION OF ONLINE MISSION WITH USE OF DATA IN GAMEJun 14, 23May 30, 24Not available
2024/0173,629 SELECTING ONE OF MULTIPLE USER DEVICES IN A NETWORK GAMING SYSTEMNov 28, 22May 30, 24Not available
2024/0173,631 DYNAMIC ALLOCATION OF COMPUTE RESOURCES FOR HIGHLIGHT GENERATION IN CLOUD GAMING SYSTEMSFeb 05, 24May 30, 24Not available
2024/0177,359 TRAINING A MACHINE LEARNING MODEL FOR RECONSTRUCTING OCCLUDED REGIONS OF A FACENov 30, 22May 30, 24Not available
2024/0177,388 SYSTEMS AND METHODS FOR CREATING AVATARSNov 29, 22May 30, 24Not available
2024/0177,411 HIGH-QUALITY OBJECT-SPACE DYNAMIC AMBIENT OCCLUSIONDec 04, 23May 30, 24Not available

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