Boundary transition region stitching for tessellation

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United States of America Patent

PATENT NO 8120607
SERIAL NO

12130684

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Abstract

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A system and method for stitching a boundary transition region of a patch produces a graphics primitive topology for the boundary transition region of the patch. A first number of vertices is computed for an inside edge of the boundary transition region using a first tessellation level of detail (LOD) of the inside edge. A second number of vertices is computed for an outside edge of the boundary transition region using a second tessellation LOD of the outside edge. A portion of the first number of vertices and the second number of vertices are merged based on a stitching pattern to produce a set of vertices for the boundary transition region. The set of vertices is stitched to produce an ordered list representing the graphics primitive topology.

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Patent Owner(s)

  • NVIDIA CORPORATION

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Inventor(s)

Inventor Name Address # of filed Patents Total Citations
Legakis, Justin S Sunnyvale, US 11 100
Moreton, Henry Packard Woodside, US 70 1942

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